Systems · tools · workflow

Technical Work

Technical game design for small games and R&D: gameplay systems, tools, balance workflows and direct in-engine implementation.

Selected confidential work

Current systems are described through the product problem and the design decisions behind them. Names, metrics, code and project visuals remain private.

Additional production systems

Confidential · 2026AI-video to sprite-sheet pipeline

A compact asset-processing tool that turns AI-generated character video on green screen into usable animation frames and sprite sheets.

Confidential · 2026Orthographic tile presentation shader

A presentation shader that kept 3D mahjong-like tiles readable as flat game pieces in an orthographic play view.

Public technical breakdowns

Command Executor graph used for NPC scenario authoring in Unity

Agent of Strange · SEVER Games · 2023—2024

NPC authoring workflow

A node-based authoring system that helped designers assemble and test scenario sequences directly in Unity.

Unity · C# · Graph View APIView project