Confidential project · Confidential · 2026
Puzzle level balancer
A configuration tool for tuning the difficulty of a hexagonal sorting puzzle with controlled variance.
CONFIDENTIAL
Puzzle level balancer01 · Problem
Level design needed more than intuition: piece distributions had to be configurable while still producing a predictable range of challenge for the player.
02 · Design decision
Designed a balancer that lets a designer configure the puzzle state and assess difficulty while accounting for controlled variation, making iteration more deliberate than hand-authoring each level blindly.
03 · Current result
The tool gave level creation a repeatable way to reason about puzzle difficulty and tune content before it reached the player.
What I own
- Difficulty and variance model
- Puzzle-state configuration flow
- Designer-facing tuning controls
- Level-design iteration requirements
Tools & methods
Balance design · Difficulty modelling · Level configuration · Design tooling
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